Space strategy gameWork in progress

Claim the unknown

Astral Dominion

World systems in progress

A web-based strategy game about settling into an unclaimed galaxy and managing the resources, sectors, and fleets it takes to hold what you claim.

The premise
The stars are empty. Your decisions will decide what fills them.
About the project

Built around
a sharp idea.

Every dominion runs on five resources—energy, minerals, organics, exotic matter, population—tracked in real time as fleets move between named systems like Nexus Prime, Thalor Mines, and Vesta-9. Sector control isn’t a score, it’s a percentage that rises and falls with every world you hold or lose.

The galaxy map is a living, node-based frontier: your territory in blue, a hostile empire’s in red, and the rest hidden behind fog of war until a scout ship pushes into it. Every unexplored sector is a bet—it might be an empty asteroid belt, or it might be someone else’s border.

01

Meaningful expansion

Growth should create new possibilities and new vulnerabilities. More territory is never just more territory.

02

Readable depth

Complex decisions should emerge from clear systems that players can understand, combine, and eventually master.

03

An empire with a story

The shape of a dominion should reflect the choices that built it, including the risks taken along the way.

Now building

From the
workbench.

  1. 01The galactic world model↗
  2. 02Expansion and conquest systems↗
  3. 03Resource and territory pressure↗
  4. 04A clear browser-first command surface↗