Political strategy gameWork in progress

Power has consequences

The Dictator Game

In early development

A political strategy game about control, compromise, and what happens after you get the power you wanted.

AUTHORITY?ONE CHOICE
CHANGES ALL
The premise
Getting power is one game. Keeping it changes the rules.
About the project

Built around
a sharp idea.

The Dictator Game puts the player inside a political machine where every decision creates supporters, opponents, and consequences. The central challenge is not simply to win—it is to understand what each victory asks you to become.

The project explores the tension between authority and stability through sharp decisions and visible tradeoffs. It is designed as a strategy game with a satirical edge, where the pressure comes from the systems surrounding the player as much as from any single rival.

01

Decisions under pressure

There is rarely a clean answer. Every move protects something, spends something, or puts something else at risk.

02

Power as a system

Control is not a single score. It is a shifting relationship between competing forces and fragile loyalties.

03

Consequences with teeth

Choices should return later in unexpected forms, turning yesterday’s solution into tomorrow’s problem.

Now building

From the
workbench.

  1. 01The core political decision loop
  2. 02Power and stability pressures
  3. 03A distinct satirical voice
  4. 04The first complete scenario