Decisions under pressure
There is rarely a clean answer. Every move protects something, spends something, or puts something else at risk.
Power has consequences
A political strategy game about control, compromise, and what happens after you get the power you wanted.
Getting power is one game. Keeping it changes the rules.
The Dictator Game puts the player inside a political machine where every decision creates supporters, opponents, and consequences. The central challenge is not simply to win—it is to understand what each victory asks you to become.
The project explores the tension between authority and stability through sharp decisions and visible tradeoffs. It is designed as a strategy game with a satirical edge, where the pressure comes from the systems surrounding the player as much as from any single rival.
There is rarely a clean answer. Every move protects something, spends something, or puts something else at risk.
Control is not a single score. It is a shifting relationship between competing forces and fragile loyalties.
Choices should return later in unexpected forms, turning yesterday’s solution into tomorrow’s problem.